Indie company Lukewarm Media showed up at PAX East this year to show off one of their new games. They were located somewhere in the back of the hall, tucked away in the back behind the Capcom stations, almost hidden away. Luckily for me, I tried to get a good canvas of the convention and used my special media privileges to scope out possible areas of interest. And I’m glad I did.
Primal Carnage is a multiplayer FPS that pits mercenaries against dinosaurs. Both dinosaurs and the mercs have their own “classes” that all have a unique style of play and deadly abilities. Dinosaurs are divided into 5 different classes; Dilophosaurus, Velociraptor, T-rex, Pteranodon, and Compsognathus(which were currently disabled in the build I played) and the mercs were also divided into 5 classes; Pathfinder, Pyromaniac, Commando, Scientist, and Trapper. The mercenaries are forced to work together and stay together in order to survive the onslaught of dinosaurs, which includes up to 3 T-rexes at a time… Which, as you can imagine, could turn ugly pretty quickly.
The first thing that caught my attention from Primal Carnage was the graphics. It was easily one of the most gorgeously vivid indie games I have ever seen. It was apparent that the developers really cared about making sure that game looked amazing. The map we played was circular in shape with a deserted warehouse centered in the middle of what seemed like a military base. Surrounding the walls of the base that were dated and destroyed was a small forest of large trees, thick brush and rocky terrain.
The build I played had only one gametype, which was team deathmatch but I had been talking to the game’s Assistant Producer Garrett Austin who claimed there would be many more gametypes when the game rolls out, including a game that plays out like Team Fortress 2′s Payload mode as well as the possibly of a CTF mode.
As of this moment, the game is only planned for a PC release for digital download. But while talking with the developers they had said that it’s possible they might port the game to the Xbox and/or PS3. Though the game is going to be available for digital download, Lukewarm isn’t sure who their digital distributor will be at this time but they had said it’s very possible that it will be either Steam or Origin… Or perhaps both.
Lukewarm said that they’re almost through the alpha stages of their game and are slowly easing into beta mode. Though there’s no actual release date on the game there was a few hints given that suggest a summer 2012 release. I for one can’t wait to get my hand on this, and you shouldn’t either.